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On 05/06/2010 03:49 PM, Thomas de Groot wrote:
> Additionally, what you can use to good effect, is the prob() function.
prob()??? ...I've never heard of that function. In fact, the only thing I
can find is prod(), which was also unknown to me, and can't see how would
use it here.
> Excellent image (as always).... I am finishing a desert scene which I
> shall show here soon. Much cruder textures however than your finely
> realistic ones
I cheated greatly there... ;) there is only one texture for the stones,
which is a "procedularized" picture of a pebbles bed. I scaled it really
big, and translated it randomly for each pebble, making the finish also
random for each one.
--
Jaime Vives Piqueres
http://www.ignorancia.org
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